This project involved creating a dynamic and immersive simulation of climate effects within a custom-designed landscape. I developed a detailed terrain and integrated atmospheric effects to simulate a day-night cycle, from a rainy sunset transitioning into a cold night, followed by a warm vibrant sunrise.
My Role: Environment Designer and Visual Effects Artist
I was responsible for crafting the terrain and adding realistic atmospheric effects, including weather transitions, ambient sounds, and lighting changes. This project was a deep exploration of landscape creation and environmental storytelling in a virtual space. The final product features a video flythrough, showcasing the intricacies of the environment and the atmospheric changes throughout the simulated cycle.
This project provided valuable experience in combining artistic vision with technical skills to create immersive virtual environments.